Interface CoreSetting
choices?: Record<string, string>;
config?: boolean;
default: string | number | boolean | object;
filePicker?:
| boolean
| "folder"
| "text"
| "any"
| "video"
| "audio"
| "font"
| "image"
| "imagevideo";
hint?: string;
name?: string;
onChange?: (
value: any,
options?: { [key: string]: any },
userId?: string,
) =>
| void
| Iterable<
(
value: any,
options?: { [key: string]: any },
userId?: string,
) => void,
any,
any,
>;
range?: { max: number; min: number; step?: number };
requiresReload?: boolean;
scope: "user" | "client" | "world";
type:
| NumberConstructor
| StringConstructor
| BooleanConstructor
| ObjectConstructor
| ArrayConstructor
| (new (...args: any[]) => DataModel)
| ((data: unknown) => unknown);
}
Properties
Optionalchoices
If choices are defined, the resulting setting will be a select menu and type must be a string.
Optionalconfig
Specifies that the setting appears in the configuration view; default: true.
default
A default value for the setting.
OptionalfilePicker
| boolean
| "folder"
| "text"
| "any"
| "video"
| "audio"
| "font"
| "image"
| "imagevideo"
Setting is a file picker and type must be a string. You may use a boolean for any file type or
select a specific file type.
Optionalhint
A description of the registered setting and its behavior.
Optionalname
The displayed name of the setting.
OptionalonChange
value: any,
options?: { [key: string]: any },
userId?: string,
) =>
| void
| Iterable<
(value: any, options?: { [key: string]: any }, userId?: string) => void,
any,
any,
>
An onChange callback function or iterable list of callbacks to directly receive callbacks from Foundry on setting change.
Optionalrange
If range is specified, the resulting setting will be a range slider.
OptionalrequiresReload
If true then a prompt to reload after changes occurs; default: false.
scope
Scope for setting. client uses local storage, world is saved in Foundry DB for the World / only
accessible by GM for modification, and user is also saved in the Foundry DB associated w/ the current
user.
type
| NumberConstructor
| StringConstructor
| BooleanConstructor
| ObjectConstructor
| ArrayConstructor
| (new (...args: any[]) => DataModel)
| ((data: unknown) => unknown)
A constructable object, function, or DataModel.
Defines the core Foundry options for a game setting.